Updated: Feb 12, 2021
Players: Randrac, Birdman, Dragonmother
Theme - 7, 7, 8
Rules - 7, 6, 7
Gameplay - 6.5, 7, 5
Would you play again: Y, Y, Y
Birdman - A gorgeous, over-the-top produced game with worker placement and dudes on a map. Awesome mini’s, beautiful art, and even monster sound making bases for the minis. Although the bases may get old, they make a very cool impression initially. Huge table presence. But overall, the game itself was just okay. It had a very cool mechanic when bringing your workers back after being played, but the rest was just....okay. The battle mechanic didn’t have enough tension built into it. So, worth playing, I can’t say it was worth the price tag for the Legendary edition.
Dragonmother- It’s very pretty. There are several different mechanisms in the game that keep it interesting. I don’t like the battle mechanic. I get it but I honestly don’t like how much luck is involved. I was on the verge of not liking this game. I need to play this one more time before I will permanently pass judgement.
Randrac - If you ordered the Kickstarter version, you are in for a visual treat, albeit a superficial one. The artwork is pretty, the miniatures are (mostly) incredible and accented with a wash, and the wooden pieces (if you went all in) are painted. If you did not buy the all in Kickstarter, I would pass on this game. The non-upgraded components are subpar, and the gameplay is fun but pretty basic area control. The biggest pro on the game is using and recalling workers to take action as you recall which is something that we all agreed felt novel. The KS version was over the top ridiculous with adding sound bases for the miniatures that made 2 distinct sounds. And when I say “distinct” I mean they are almost completely indescernable from each other. We did get a good laugh at the sound of fighting the purple monstrosity that sounded like a urinal flushing.
All in all, it was probably not worth the excess, but it was still a fun game.